32 lines
No EOL
1.3 KiB
Markdown
32 lines
No EOL
1.3 KiB
Markdown
## Basic
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* See if we can split things across multiple files for readability
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* Graphics
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* Dialogue, make in function
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* __Story__
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## Game Mechanics
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* Scavenging (random num 1-100, items based on that)
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* POI Menu (talk with people, trade, map, etc)
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* Stop Menu (scavenge, change settings)
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* River crossing menu
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* Random Encounters
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* Trading
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* Movement/Time (day counter that multiplies stats by certain amt)
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* POI Chosing based on location in world (NCR bases in Cali, Legion in CO, BOS in Midwest)
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* Hunting minigame (only if we can make the terminal blankout and not just add lines)
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## Misc
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* Credit Bethesda if needed
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## Locations (Please Read)
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* Raven Rock to Whitespring, tutorial ghoul encounters
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* Whitespring to Delta, Easy raider encounters, Missisippi crossing
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* Delta to Vault 0, Medium raider encounters, rare chance of enclave base
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* Vault 0 to New Vegas, medium Legion encounters, garunteed location encounter
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* Lower Path, medium NCR encounters, garunteed location encounters
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* Upper Path, bad NCR+encounter, garunteed location encounters, disguise doesnt work in shady sands
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### Other Location notes
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* MODUS at the Whitespring directs you to the Midwest Brotherhood
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* Bunker gamma directs you to Delta but it is overrun with raiders, hence the medium encounter
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* The legion inst directly hostile with you, however you can still have bad encounters |