Simple FRC scouting app. Developed by Laser Robotics.
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2026-02-22 09:32:05 -06:00
android Added ability to add custom teams and events. 2026-02-14 13:35:40 -06:00
assets Renamed assets and added svg originals. 2026-01-23 10:10:14 -06:00
ios Added bottom options and reset. 2026-01-23 17:27:24 -06:00
lib Fixed exports, added misssing questions. 2026-02-22 09:32:05 -06:00
logofiles Renamed assets and added svg originals. 2026-01-23 10:10:14 -06:00
test First commit. 2025-02-02 15:33:45 -06:00
web Rewrote pretty much all of it. New logo/icons. Overall did alot tbh. 2026-01-22 22:44:02 -06:00
.gitignore Rewrote pretty much all of it. New logo/icons. Overall did alot tbh. 2026-01-22 22:44:02 -06:00
.metadata Rewrote pretty much all of it. New logo/icons. Overall did alot tbh. 2026-01-22 22:44:02 -06:00
analysis_options.yaml First commit. 2025-02-02 15:33:45 -06:00
flutter_launcher_icons.yaml Renamed assets and added svg originals. 2026-01-23 10:10:14 -06:00
pubspec.lock Added bottom options and reset. 2026-01-23 17:27:24 -06:00
pubspec.yaml Fixed exports, added misssing questions. 2026-02-22 09:32:05 -06:00
README.md Fixed exports, added misssing questions. 2026-02-22 09:32:05 -06:00

Laser Scouter

Simple FRC scouting app. Developed by me for Laser Robotics and the FRC community!

Input your team number and event, and start scouting! When you're done export your notes as a .csv for Google Sheets or Excel.

What is planned

  • Better and updated scouting questions, these are examples from Reefscape
  • Match scouting

Some extra notes

  • This is a side project by me and is my first Flutter project. Please leave suggestions and tips about what I could do better!
  • I am providing APK's, but it may not be the most up-to-date version.
  • To run on iOS you will still need to compile it and install with Xcode

How to contribute

  1. Install Flutter language plugins to your IDE.
  2. Clone the repo and open it.
  3. Start editing!

How to test

  1. Run the command flutter run in your terminal while inside project folder.
  2. Open the app in a browser, on your phone, or as a computer app.
  • If you plan to test on an iPhone, you must have an Apple Developer account and a macOS device with Xcode.