Added page with examples.
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4 changed files with 39 additions and 3 deletions
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@ -1 +1,14 @@
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// Program is started from here, runs functions from other files.
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// Program is started from here, runs functions from other files.
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const huntingGame = require("./huntinggame.js");
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const variables = require("./variables.js");
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console.clear();
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console.log("__________________________________________________________________________________________________________________________________");
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console.log(" _____ _ ____ ");
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console.log(" / ' / / / / ) /");
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console.log("---/__-------__---/---/----__---------_/_---------/-------__----__----__---__----__---_--_----__-------/___ /----__----__----__-/-");
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console.log(" / / ) / / / ) / / / o / / ) / ) /___) (_ ` / ) / / ) /___) / | / ) / ) / / ");
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console.log("_/________(___(_/___/___(___/_(___(__(_ __o_____/____/_(___/_/___/_(___ _(__)_(___/_/_/__/_(___ _____/_____|__(___/_(___(_(___/___");
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console.log("Credits: Bethesda Game Studio")
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variables.sleep(1000);
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@ -1,5 +1,9 @@
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// Holds the global variables, functions, and math operations such as the day counter and food eaten..
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module.exports = {
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sleep
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};
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var day = 0; // Should we add a definite end? 365 Days?
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var ammo = 0; // No cap :)
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@ -57,4 +61,9 @@ function scavenge() {
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let random = Math.random(lootTables[group][0], lootTables[group][3]);
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inventory.push(random);
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}
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}
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}
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function sleep(time) {
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setTimeout(() => {}, time);
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}
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