Added a working "forced encounter" function and a
yet to be functional natural encounter function.
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6714250079
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2 changed files with 206 additions and 143 deletions
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@ -1,7 +1,8 @@
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// Program is started from here, runs functions from other files.
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import { userInput, calcLocation, radPointsCalc, healthCapCalc, checkLose, sleep } from './functions.js';
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import { userInput, calcLocation, radPointsCalc, healthCapCalc, checkLose, sleep, randomNumber } from './functions.js';
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import { pois, poiCounter } from './poiscreens.js';
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import { name, prewarmoney, variableChange } from './variables.js';
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import { forcedEncounter, naturalEncounter } from './encounters.js';
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console.clear();
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@ -13,6 +14,8 @@ console.log(" / / ) / / / ) / / / o / / ) / )
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console.log("_/________(___(_/___/___(___/_(___(__(_ __o_____/____/_(___/_/___/_(___ _(__)_(___/_/_/__/_(___ _____/_____|__(___/_(___(_(___/___");
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console.log("Credits: Bethesda Game Studio \n");
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sleep(5);
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console.log("What would you like to do?");
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console.log("--------------------------");
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console.log("1) Start new game");
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@ -34,8 +37,14 @@ switch(mainMenuInput) {
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console.log("Quitting Game...");
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break;
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case "4":
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variableChange("name","=","finn");
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console.log(name);
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for(var a = 0; a < 10; a++){
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var test = naturalEncounter(25);
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if(test != false){
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console.log(test.name);
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} else {
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console.log("failed encounter");
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}
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}
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break;
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}
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