My comments.
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6 changed files with 147 additions and 84 deletions
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@ -1,8 +1,13 @@
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// Program is started from here, runs functions from other files.
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// In order to use variables and functions from other files we must import them as shown below
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// To import functions we use the syntax below
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import { userInput, sleep, disableRawMode, walkPathMain, randomNumber } from './functions.js';
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import { forcedEncounter, naturalEncounter } from './encounters.js';
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import { ravenRockStore } from './shops.js';
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// To import variables from a file you must mark them as global (done in file) and import the file they are in like shown below.
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import './variables.js';
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disableRawMode();
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console.clear();
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@ -14,6 +19,7 @@ console.log(" / / ) / / / ) / / / o / / ) / )
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console.log("_/________(___(_/___/___(___/_(___(__(_ __o_____/____/_(___/_/___/_(___ _(__)_(___/_/_/__/_(___ _____/_____|__(___/_(___(_(___/___\n\n");
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await sleep(1);
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// Collects player input for menus
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var mainMenuInput;
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while (true) {
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console.log("What would you like to do?");
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@ -24,6 +30,7 @@ while (true) {
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console.log("4) Credits\n");
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mainMenuInput = userInput("Enter: ");
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// Input validation
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if (mainMenuInput != "1" && mainMenuInput != "2" && mainMenuInput != "3" && mainMenuInput != "4") {
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console.log("Invalid input. Please enter 1, 2, or 3.");
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} else {
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@ -49,7 +56,11 @@ switch(mainMenuInput) {
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break;
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}
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function startGame() { // So far what I have is filler and testing, feel free to change.
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// startGame() function
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// Walks player through character creation, story, and sets starting stats. Then opens up ravenRockStore() before
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// runing the walkPath() function loop.
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function startGame() {
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console.clear();
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name = userInput("What is your name? ");
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console.log(name+" Is now your name...")
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