Stashing changes for later

This commit is contained in:
Raktbastr 2025-03-30 18:52:44 -05:00
parent 49f93574af
commit 8871c644fb
5 changed files with 116 additions and 21 deletions

View file

@ -52,6 +52,8 @@ var isSick = false;
var sickPoints = 0; // If you accumulate 50 sick points you lose
var sickSeverity = 0; // 3 levls, starting at 1
var sleepVar = 0; // Placeholder variable that allows sleep() to run a command without changing/printing somthing
/*
1 - Villified - Will attack you at all POIs and encounters
2 - Hated - Will only attack you in major POIs
@ -84,10 +86,6 @@ var lootTables = [[],[],[],[],[]] // Only small things like food and ammo, 5 Loo
var daysSinceScav = 0; // Days since your last scavenge, you must wait 15 days before scavenging again.
function sleep(time) { // Waits the inputed amt of miliseconds before proceeding
setTimeout(() => {}, time);
}
function userInput(question) { // Basic user input functions, takes in the question to be asked.
let answer = readline.question(question);
return(answer);