Stashing changes for later

This commit is contained in:
Raktbastr 2025-03-30 18:52:44 -05:00
parent 49f93574af
commit 8871c644fb
5 changed files with 116 additions and 21 deletions

View file

@ -13,19 +13,16 @@ console.log(" / ' / / /
console.log("---/__-------__---/---/----__---------_/_---------/-------__----__----__---__----__---_--_----__-------/___ /----__----__----__-/-");
console.log(" / / ) / / / ) / / / o / / ) / ) /___) (_ ` / ) / / ) /___) / | / ) / ) / / ");
console.log("_/________(___(_/___/___(___/_(___(__(_ __o_____/____/_(___/_/___/_(___ _(__)_(___/_/_/__/_(___ _____/_____|__(___/_(___(_(___/___");
console.log("Credits: Bethesda Game Studio");
console.log("Credits: Bethesda Game Studio\n")
variables.sleep(1000);
console.log("What would you like to do?");
console.log("--------------------------");
console.log("1) Start new game");
console.log("2) Learn How to play");
console.log("3) Quit Game");
console.log("4) Dev stuff for testing");
while(true) {
console.log("What would you like to do?");
console.log("--------------------------");
console.log("1) Start new game");
console.log("2) Learn How to play");
console.log("3) Quit Game");
console.log("4) Dev stuff for testing");
let mainMenuInput = variables.userInput("Enter: ")
switch(mainMenuInput) {
case "1":
@ -40,8 +37,7 @@ while(true) {
variables.sleep(1000);
break;
case "4":
let testarr = [1,2,3,4]
console.log(testarr[testarr.length - 1]);
game.travelScreen();
break;
}
}
@ -64,8 +60,10 @@ function startGame() { // So far what I have is filler and testing, feel free to
for (variables.location = 0; variables.location <= 255; variables.location++) {
game.calcLocation();
game.calcEncounter();
game.checkPOI();
game.calcSickPoints();
game.eatFood();
game.checkLose();
game.travelScreen();
}
}