Begin work on rep system. Finished encounter generation for the most part. Needs testing.

This commit is contained in:
Raktbastr 2025-03-20 11:34:17 -05:00
parent 42bf2a484a
commit 49f93574af
5 changed files with 185 additions and 37 deletions

View file

@ -23,25 +23,28 @@ console.log("2) Learn How to play");
console.log("3) Quit Game");
console.log("4) Dev stuff for testing");
var mainMenuInput = variables.userInput("Enter: ")
switch(mainMenuInput) {
case "1":
startGame();
break;
case "2":
console.log("Follow the link below for a game manual.")
console.log("[ENTER LINK HERE]")
break;
case "3":
console.log("Quitting Game...");
variables.sleep(1000);
break;
case "4":
inventoryStuff.inventoryMenuM();
break;
while(true) {
let mainMenuInput = variables.userInput("Enter: ")
switch(mainMenuInput) {
case "1":
startGame();
break;
case "2":
console.log("Follow the link below for a game manual.")
console.log("[ENTER LINK HERE]")
break;
case "3":
console.log("Quitting Game...");
variables.sleep(1000);
break;
case "4":
let testarr = [1,2,3,4]
console.log(testarr[testarr.length - 1]);
break;
}
}
function startGame() { // So far what I have is filler and testing, feel free to change.
console.clear();
variables.sleep(1000);
@ -57,4 +60,12 @@ function startGame() { // So far what I have is filler and testing, feel free to
variables.prewarmoney = 500;
shops.ravenRock();
for (variables.location = 0; variables.location <= 255; variables.location++) {
game.calcLocation();
game.calcEncounter();
game.calcSickPoints();
game.eatFood();
game.checkLose();
}
}